![]() ![]() Using this example, no matter what the units rating was before, it will always set its rating to 1000. call BNRG_fnc_setRating//set player rating 1000 Since there is no setRating command, its expected behaviour can scripted as such: Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums. Lets get the discussion going, and all replies are appreciated 10 comments. See also: Arma_3:_Event_Handlers#HandleRating Groups: Object Manipulation Syntax Syntax: unitName addRating rating Parameters: unitName: Object rating: Number Return Value: Nothing Examples Example 1: player addRating 2000 Additional Information See also: Side relations Rating Values rating rank setUnitRank sideEnemy Notes However, I want to move on to Arma 3 wasteland, but cannot find a specific server I want to dedicate my time to So I have created this thread for everyone to state their favourite Arma 3 servers, and why. When the rating gets below -2000, the unit's side switches to "ENEMY" ( sideEnemy) and the unit is attacked by everyone.(see Rating Values) The rating is given at the end of the mission and is automatically adjusted when killing enemies or friendlies. This command is usually used to reward for completed mission objectives. Hover & click on the images for description Description Description: Add a number to the rating of a unit - negative values can be used to reduce the rating.
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